Parry System Mastery
Parrying is THE core mechanic in Devil Hunter. Master it or die trying.
Why Parrying is Essential
A successful parry negates 100% of the attack damage.
Parrying grants approximately double the XP compared to regular attacks.
After a parry, you have a brief window for a guaranteed counter-attack.
In PvP invasions, parrying is often the difference between life and death.
Timing Window
The parry window is tight. You need to press block just as the enemy's attack is about to connect.
Your guard drops before the attack lands.
You block but don't get the parry bonus.
Flash effect, full benefits, counter window opens.
You take full damage.
Visual Cue
A successful parry creates a flash effect and a distinct sound. Learn to recognize this feedback - it confirms you nailed the timing.
How to Parry
Basic Steps
- 1Watch the enemy's attack animation
- 2Press block (hold to guard) just before impact
- 3Look for the flash effect (success indicator)
- 4Counter-attack during the stagger window
Common Mistakes
- ✗Holding block too early (guard drops before hit)
- ✗Panic blocking (mashing instead of timing)
- ✗Not watching enemy animations
- ✗Trying to parry multi-hit combos (parry first hit only)
Practice Targets
Slow, predictable attacks. Perfect for learning.
Low damage if you fail. Safe practice.
Boss rarely attacks aggressively. Good timing practice.
Unpredictable. Only attempt when confident.
Parry XP Farming
Parrying gives ~2x the attribute XP compared to regular attacks. This makes parry-farming one of the fastest ways to level weapon proficiency.
Best Parry Farm Spot
Find enemies with predictable, frequent attacks. Let them attack you repeatedly while parrying each hit. Common Devils in Division 1 work well for beginners.
PvP Parrying
Human players are much harder to parry than NPCs. They can feint, delay attacks, and mix up timing. In PvP:
- • Don't rely on parry alone - mix with dodging
- • Watch for attack startup animations
- • Some players will bait parries then punish
- • Practice in Division 3 only when ready